![]() In t3 endgame for now, so many comps are good, but since I play the deathblade as my main, my ideal group is: Highest HP/DEF ratio in the entire game, truckloads of shields and have a class identity that makes him immune to getting knocked down when you have it on, which becomes crucial in the later stages of end game, where you can die by falling. So there has to be a good balance of tanks and squishies.įor fun tanks, I have a 1445 gunlancer, and I like him a lot. But if you pick 6 tanks on a raid, you won't have enough dmg, thus failing again. In the end-endgame, one raid you can't even clear with one person dying in an 8-man raid. Thus returning to the statement about people not liking squishies, then you can definitely say that tanks are more welcomed, but not because they are better as a character, its because squishies have a higher chance of death. And tanky classes tend to have more neutralizing skills while sacrificing dmg, and squishies tend to be more leaning towards a glass cannon type of feel. Well I can say for sure At least one or two big big tanks are a necessity for the raid, because in between patterns, there is a certain gimmick where you have to neutralize the boss by spamming a lot of skills that have a certain neutralization level. No problem at all! I'm so excited for the playerbase to grow and be part of this game. If you're into press skill once=I see damage, then wardancer all the way. 3 are charging skills, and the last one is a hold skill. ![]() She has 4 skills that are her main damage. But if you have a thing for martial art, closest class for big numbers is definitely striker.Īlso you're gonna hate db if you hate charge attacks. and between those two, db is currently just the better class. If you want that giant number, then yeah either db or striker is for you. Especially burst-blade, where you have to stack 20 stacks and let it all go with one button. I can't promise you back attacks are going to be fun, as a matter a fact you're going to curse so much and say "how was that not a back-attack don't f with me' multiple times in the future, but it does give you that big boy damage once you hit it. But Wd against Db? It's only one difference. She's strong, ranged, and has no reliance to position. If this was gunslinger vs Db, then yeah go for gunslinger. But all of that is a necessity for any character. ![]() Wardancer eats chunkloads of mana, meaning you're gonna have to farm a lot of runes, not to mention skillpoints. Hope this helps!Īs a To die for Deathblade main, it's very difficult not be be biased between these two :( It is true yes, Db comes with a gigantic red flag of chasing the bosses ass every time he turns, but if you think about it, wardancer is just as bad. Also for maximum efficiency, creating a second character of the same class might be good, but it is sooo boring :( Make sure that having fun is number one! It's a game after all. If you like it, go for gunslinger or wardancer. But for T1/T2 and the first few months of the game launching, I think you should just invest into one single character.Īs for the knowledge transfer, I think after you're done leveling up your first character, if you have enough resources, knowledge transfer is always the way to go! You will earn more resources faster than just leveling another character up to lvl 50 again.įor your 2nd alt, you can decide in the future, see if you like the handgunner or not. I think alts will be way more important in the future, for the number of alts determine the amount of gold you can receive every week. Sorc is completely the opposite, holding a position from far away casting hard-hitting skills. I think that handgunner is fine! Very fast paced, with a lot of movements and close up combat if you're into that. Some games are more p2w than others, that doesn't mean that a game that's less p2w than another is not p2w. Lost Ark is p2w whether you like it or not, personally idgaf, buy denying it? If you want this game not to be p2w you gotta make it b2p/p2p and remove the cash shop entirely, or maybe just leave cosmetics there that provide literally nothing other than looks and cannot be traded. P2w = I can pay to progress faster than you, that's all there is to it, any other revolted logic is just the product of kids who have never played a proper non-p2w game in their lives, or just need some copium in order to be able to enjoy some p2w game because they refuse to accept they actually like/don't mind p2w. They'll make it so you can technically obtain anything via regular means, it's gonna take you 20k hours, but hey you can still get what that guy who spent $50k does so it's not p2w! The game is gonna shut down before you get there but sure you can get it!
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